It's still pretty fun. Most (not all) of the new systems they came up with can be pretty interesting, there are just so many of them. On one hand, it lets the player choose what they want to do and not bother with the rest, but on the other it sometimes feels like too much is going on.
I still think it's worth trying, but yeah it isn't something you should rush to play.
It can be, though I didn't even mention the most micromanage-y part. Resources are basically loot now that once you gain you can equip to your cities to give various bonuses. It's a fun system, at first. Once you have 20 cities and 50+ resources it starts to become a burden. You also can't swap equipped bonuses except on turns when you acquire a new resource or a new resource building, which is kind of annoying.
Still not as bad as a lot of other games in the genre though.



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