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Thread: Battle for Azeroth

  1. #81
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    Re: Battle for Azeroth

    It occurred to me that the latest turn of events was very meme worthy so I browsed reddit for awhile looking for good ones (was not disappointed). Though for every person I saw making fun, I saw ten more on the verge of melting down. Very five stages of grief going on here. How ironic that it wasn't the night elf players crying about their first character starting in that tree that ended up sounding the most hopeless.

    Quote Originally Posted by Ackar View Post
    Cinematic: “Old Soldier”
    [War has a way of wearing down the most weathered soldiers. For legendary Horde warrior Varok Saurfang, this one could very well be his last.]
    Oh I love it, that was great. I vote for that kid to be the new Warchief. Edit: Reddit has dubbed him ZappyBoi (he's also maybe in the BfA cinematic zapping as the troll shaman) and they are obsessed with him.

    I find the timing to be very curious though. As far as I know this wasn't announced ahead of time like the Warbringer shorts. But it's also CGI instead of barely animated art, so they had to have been working on it for a long time now. If it didn't so directly tie into the pre-release event next week I would think this was going to be shown differently and they are releasing it early to appease unhappy players.


    Quote Originally Posted by FilanFyretracker View Post
    I will continue to hold the unpopular opinion that Blizzard keeps themselves painted into a corner for keeping the two faction hard locked system in place. Alliance v Horde suited the RTS games well and would continue to suit them well if a Warcraft 4 were made, But the MMO is continually harmed by it due to the fact that it basically forces blizzard to waste writing time on new reasons for the factions to backstab each other only to end up working together for a bigger threat. For example having Thrall retire was just a shit excuse to send the Horde on a warpath because Thrall would have torn down that wall. Cannot have that gotta preserver that precious world pvp...
    Honestly this isn't the only area where the story is beholden to aspects of the mmo design. I've noticed it a few other times while leveling up over the past couple months, though I can't remember specifics at the moment.


    P.S. Unrelated to anything, but it cracks me up.

    Last edited by Wool; August 3rd, 2018 at 09:05 AM.

  2. #82
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    Re: Battle for Azeroth


  3. #83
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    Re: Battle for Azeroth

    The Battle for Lordaeron was great fun. Very exciting as Alliance. Horde side had a few nice tidbits that you don't see otherwise, but didn't really feel like their story as much as an addendum to the Alliance story. Also Sylvanas is a bitch to even her own people, so I'm having a hard time giving her the benefit of the doubt.

    Which is why I find player reaction kind of interesting. Alliance seems fairly united, they are all upset about their tree and don't care about anything but killing her. Horde is split. Some players are happy they are the bad guys, like Sylvanas, and absolutely despise Saurfang. Others wish to be the honorable Thrall's horde and rally behind Saurfang. Most of the former group seem to be Forsaken players as well.

    Forcing the Forsaken into the Horde always seemed strange but I eventually took it for granted. I think maybe Blizzard has been having to cater to two very different audiences within the same faction for too long. How do you make a group of people happy that both want to be the bad guys and do not?
    Last edited by Wool; August 8th, 2018 at 11:18 AM.

  4. #84

    Re: Battle for Azeroth

    I do not like the course Sylvanas is going. And I do feel it will fracture the Horde even if just at the player level since I do not see Blizzard having the balls to actually tamper with the two factions system.
    "When you name your baby Jeeves...you've pretty much set up his career for life. You don't see many Hit Men, for example, named Jeeves. "Pardon me sir, but I must wack you now."
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  5. #85
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    Re: Battle for Azeroth

    Dragon Isles coming in Battle for Azeroth? NEW Evidence & Speculation! | World of Warcraft


  6. #86
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    Re: Battle for Azeroth

    What do you guys think of the expac?

  7. #87
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    Re: Battle for Azeroth

    I've only played a bit, but Kul Tiras is fun so far.

  8. #88
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    Re: Battle for Azeroth

    Jania's mom's prime minister (or whatever the stout, dark-haired woman standing with her was) is a real bitch, hopefully we get to kill her at some point.
    'This world may be another planet's hell.'{Aldous Huxley}
    'After silence, that which comes nearest to expressing the inexpressible is music.'{Aldous Huxley}

  9. #89

    Re: Battle for Azeroth

    Quote Originally Posted by Bonlainy View Post
    Jania's mom's prime minister (or whatever the stout, dark-haired woman standing with her was) is a real bitch, hopefully we get to kill her at some point.
    Yea I fired up an ally character just to see how their lead in was and that woman needs a good killing.

    Being I am on my DH first just because I can run around and see shit without being careful on him(horde main), I was at this place with trolls in the desert and it involved memories of someone in jars and the quest giver is warning me I may see disturbing things from the past. And the lore liker in me wanted my character to be "Uhm, Ma'am... I am a Demon Hunter do you have any idea the shit I saw becoming one?".
    Last edited by FilanFyretracker; August 15th, 2018 at 09:40 AM.
    "When you name your baby Jeeves...you've pretty much set up his career for life. You don't see many Hit Men, for example, named Jeeves. "Pardon me sir, but I must wack you now."
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  10. #90
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    Re: Battle for Azeroth

    I'm technically still trying to polish off Legion, so I only have made time to do the introductions for each faction. The scenario that kicks off the Horde side is fantastically exciting, and makes up for how dull the Battle of Lordaeron was for them, but on the flip side the introduction to Kul Tiras itself is much, much better and I look forward to that storyline a little bit more.

    P.S. I don't know if I've said it yet, but Legion is pretty amazing. Probably the best expansion they have done, and that's with the core mechanic gutted out and every single quest reminding you that you missed out on it. Having played each previous expansion one after another each month it's easy to see the improvements, and I can't wait to see just how much better BfA surely must be.

  11. #91
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    Re: Battle for Azeroth

    I had a fun first day of the expansion.

    I ran my young shaman through LFR ToV, and his hidden enhancement appearance dropped, then I ran him through the underbelly and had his hidden elemental appearance drop as well. He has only been 110 for about a week.

    Then I took my main hunter through the troll infested swamp and got the zone mount to drop.

  12. #92
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    Re: Battle for Azeroth

    I don't remember if I mentioned it, but I made a Demon Hunter Horde side since I didn't have time to level up any characters properly to see their side of the events. When I did it, I leveled it with war mode on just to see what it was like. It really wasn't as bad as I thought it would be. Most other people would leave you alone if they didn't know for a fact they would win a fight, and when they did kill you they went about their business. There were a few exceptions, but I was already near the cap so there was no chance of being griefed by someone 50 levels higher than me.

    Anyway, I thought maybe I would try it again when the expansion came out, but got distracted like I mentioned above and eventually forgot. With each faction getting their own continents, I figured it would be awhile before you started seeing other players. Well a few days later I'm finally ready to play, and what's the first thing I see when I leave the Kul Tiras city behind? A level 120 Horde player.

  13. #93
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    Re: Battle for Azeroth

    I'm loving Kul Tiras so far, I've never been more jealous of the Blizzcon flying ship mount as I am now that my monk looks like a freebooter seadog. I also love these turtle guys.

    A few days ago Blizzard released the Azshara warbringers video, giving us our first (?) look at the next bigbad.


  14. #94
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    Re: Battle for Azeroth

    The turtle guys come from Hearthstone. One of the few times the card game has given WoW something substantial!

  15. #95
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    Re: Battle for Azeroth

    It's funny that you mention that. As I haven't played in years, I keep seeing things while catching up that I recognize from Hearthstone, not the other way around. Oh Lorewalker Cho? I know that guy!

  16. #96
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    Re: Battle for Azeroth

    Is anyone else finding groups to be incredibly anal at the moment? Please, please tell me this is just because mythic+ isn't open yet and all these people will flock there once it is. It isn't unusual for people to try and speed through dungeons as fast as possible, but I haven't seen this lack of patience in general in a while. Legion was so chill at the end when everyone was over-geared anyway.
    Last edited by Wool; August 31st, 2018 at 11:28 AM.

  17. #97

    Re: Battle for Azeroth

    Go Fever is why there are so few people willing to take on tanking as new tanks in this game. They want to blast through the instance as quickly as possible they will never really let someone learn the ropes, And then they go to the forums and complain about the lack of tanks.
    "When you name your baby Jeeves...you've pretty much set up his career for life. You don't see many Hit Men, for example, named Jeeves. "Pardon me sir, but I must wack you now."
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  18. #98
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    Re: Battle for Azeroth

    Quote Originally Posted by FilanFyretracker View Post
    Go Fever is why there are so few people willing to take on tanking as new tanks in this game. They want to blast through the instance as quickly as possible they will never really let someone learn the ropes, And then they go to the forums and complain about the lack of tanks.
    This times 100. I've been a feral tank since late vanilla but mostly have hated doing it the last few expansions because of this. I used to tank Heroic Shattered Halls so it's not like I'm bad, I just don't like being rushed if I don't know the pulls and/or don't overgear the place. I absolutely loathe the "innovation" of mythic+ mode where you're rewarded for going as fast as possible. That's a garbage playstyle that shouldn't be rewarded IMO.

    I do love the expansion in general. The single-player content is great. But they're continuing to lock story behind mythic dungeon runs (the big finale of the main story requires finishing a mythic-only dungeon) and make dungeon achievements off-limits to more casual players. Blech.

  19. #99

    Re: Battle for Azeroth

    Blizzard should throw a monkey wrench in BFA Mythic+, reward people for being precise and methodical such as making things require CC again. I used to remember that one at the top of Hellfire that you had to key for in BC maybe that was Shattered Halls, But I seem to remember that one being very useful to CC things. Then as years went on I noticed the demand from tanks/group leaders to sheep/hex pretty much evaporated.
    "When you name your baby Jeeves...you've pretty much set up his career for life. You don't see many Hit Men, for example, named Jeeves. "Pardon me sir, but I must wack you now."
    — Jerry Seinfeld

  20. #100
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    Re: Battle for Azeroth

    Shattered Halls normal was the "CC is useful, especially for non-raid groups" instance. Shattered Halls heroic was the "three mages/rogues for DPS or GTFO" instance. One would hope CC-required instances would be like the former, but I imagine they'd turn out like the latter. It sounds like the issue is that speed is rewarded. Perhaps the solution is to remove that incentive: no extra rewards or denial of rewards based on completion time, one hour lockout from all queued instances (LFR, dungeons, BGs, those new scenario-like things) starting from the moment you are accepted to a group (doesn't block queueing but does block getting a group until timer is up, lockout is reset if player is kicked from group prior to end of instance). I'm using "one hour" in place of "time expected for a player to complete a dungeon plus time expected for player to be in queue for the next one"; replace with whatever is current.

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