Thanks for infos + feedback
Quote:
Originally Posted by Yyidth
Your conclusion does not follow from the assumptions. RvR is clearly not the only way a gamer can "positively" impact upon the world. In fact in DaoC’s (who did not do it first) implementation of RvR there is zero world impact. When looking at "which games will last" you might take a loom at which games are loosing players and which are gaining. DAoC (which you seem to be a fan of) has steadily lost online playership over the last year. Yes, they sell the expansions when they come out, but the number of people playing every night has been dropping, so much so they have had to join servers.
Firstly, thansk Telegareth, your feedback was extremely insightful, yyidth - DAoC has had RvR from the start, a fan, possibly yes. DAoCs base has been steadily growing, and the server that was shutdown was one that wasn't needed. How can you say Zero impact in DAoC? I'm sorry you seemed to be iladvised there friend, places such as DF and Relics + Keeps are not impacting on ppls game play in DAoC?... :rolleyes:
@ Nadiar i read the full post, mainly skimming for ocmments vs DAoC wich seemed limited and untrue, ie consentual pvp - its same in DAoC, or he was talking to new gamers on the alpha