Quote:
http://www.gamespydaily.com/news/fullstory.asp?id=4264
GameSpy: How safe are cities if you're playing a character from an opposing race (i.e. human going into an Orc city)? Are NPCs mindful of what types of creatures pass through their gates? Are there any racial prejudices?
Allen: It would not really be the World of Warcraft if the Orcs and Humans let each other pass freely into each other's cities. In fact, NPCs throughout the world will tie into the back-story, complete with factions, alliances, and conflicts.
Quote:
http://gamespy.com/interviews/january04/wow/index.shtml
Kaplan:
As for player interaction, we want players to feel like they are part of the big picture, not just looking at it. For instance, in one of our towns, Horde players will be challenged by invading Alliance raiders. If all the Horde players were to band together and thwart the attack, the town will remain viable and thriving. However, if players do not get involved in the fray, the town will become overrun and unusable for a short period of time.
Quote:
http://gamespy.com/previews/january04/wow2pc/index2.shtml
That means that there will be areas where NPCs like the ones I saw would automatically attack any members of another race. You wouldn't see any humans in the undead capital of The Undercity or orcs in the human city, for example -- they'd be slaughtered by every NPC that saw them. Other areas will be more open, able to accommodate any member of their side of the Alliance/Horde war. Finally, there will be free-for-all areas where anybody can go.
I asked Kaplan whether he realized that in a game where the players have total freedom to play any way they choose, that many players would take that as a challenge. Kaplan just smiled and said, "We're counting on it." In fact, it's quite easy to imagine "counting coup" scenarios where members of opposed races see how far they can get into enemy sanctuaries before they die. There will also be stealth options to sneak into protected areas, and there may even be high-level missions that send you deep into enemy territory (diplomacy, spying, and the like).
Quote:
http://wow.warcry.com/content/e3_2003_coverage/?content=dayone
-PVP will be consentual, 90% of world is non-pvp, 10% is
-the Stranglethorn Arena will be player pvp. Players can buy tickets to fight dragons, hyrdras, etc.
-Multiple players can fight a monster at once, but there will be limits.
-Team battles, either groups vs groups or groups vs monster(s)
-Guild battles planned, will be advertise
-Spectators can buy tickets, eventually be able to bet on games
Quote:
http://wow.warcry.com/content/e3_2003_coverage/?content=daytwo
- Are there plans for consentual PvP in non-PvP areas? (In the form of duels, more or less) And Group consented PvP in non-PvP areas. (Like a group duel?)
There will be no non-consentual PVP at all, and PVP will only be allowed in chosen places (can't do it anywhere). If your side is dominating a PVP arena or something then more monsters may spawn on the opposing side, or even more interestingly, attack your Guild Hall, to give you a handicap.
Quote:
http://wow.warcry.com/content/e3_2003_coverage/?content=daythree
- Why can't Alliance and Horde races be in the same party?
Because the whole game is based on those two opposing factions. It would kill the storyline to have them able to ally. It is possible that this could change, however, if people don't like it and/or Blizzard changes their approach.
- Will there be Alliance vs Horde battlefields that act as PvP zones?
Yes, these areas would be only Alliance vs Horde fighting, meaning that Alliance races can't fight each other (no Human vs Dwarf) and the same with Horde races.
- With all the race restrictions as far and grouping and guild restrictions being what they are, is Blizzard aiming for a DAoC-like theme? That is, are they setting the stage for a Horde vs Alliance type scenario in the game where this will be a major part of PvP?
Yes, there will be a heavy Horde vs Alliance theme. Also, Blizzard confirmed that the plan now is for no cross race-grouping and guilds will have to either be Alliance or Horde. They don't think that this will change, even with gaining a good reputation with the opposing race, but this isn't set in stone.
Hmm.. I think this is all. :p Gamespy and Warcry have some great WoW covereges.