Do you have to kick a hundred chickens to get the end game epic sword or something? :grinyes:
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What do you think of EndWar? I tried the demo, and it seemed kinda shallow.
it's pretty neat actually. I like the voice commands, but it's a little overwhelming at times because there can be a lot going on, this is both good and bad for people with ADD lol....
I bought it with the bundled wireless headset that does *not* work. Stupid POS. I use the wired headset that was included with my x box.
I don't like playing missions where I have to attack the US heh, but I think there must be a way to play only as Euro, only as Russian or only as American, not sure how to yet (it's probably very obvious).
ZZ
My BF doesn't play computer games nowadays, but he spent *hours* in fable 2. He'd get home from work to see if he had collected enough money from rent to buy the castle and the tower just to finish the quests there.
I don't get it at all, seems like a really sub-par game to me, but clearly it works for some folk!
Heh, I fucking loved Fable 2 for things like that. The game isn't supposed to be very deep. I just wish games like that would add in something that has completely vanished in the past 10 years--random quests. It sucks that after you finish the games, the only things left are to run around killing things for xp and to buy everything in the game.
Star Ocean is shorter than I expected, I might replay it again with the optional characters I missed the first time. I'm nearing the end, and I have completely overpowered my characters. :(
I went the whole game not bothering with the tradeskills, then I discovered how alchemy works and now my guys are all tiny little gods. At the moment I don't even play out the battles, Roddick just sits there and the AI kill everything. Having Roddick join in causes the fights to go from lasting 15 seconds to 3. :o
Street Fighter in the mail, woooo. I've tied up my previous loose ends just in time, Fear expansion was awful, RE4 was pretty good, Flower was delightful but short. I'm ready to break a controller in frustration baby!
Dude…..2 weeks until Star Ocean 4….. and me recovering from surgery about then.. life is good. I’m sort of torn on SF4. I was in college when SFII was out, and we played it non stop. As much as I want SF4 (And dear god do I want it), my current gaming circle effectively consists of a 33 year old woman, a 5 year old and 10 year old girl. Without a bunch of half drunk guys beating the snot out of each other, it just wouldn’t be the same. :(
FFXI, Tales of Symphonia with one friend, and when my roommate plays with us we switch to Secret of Mana on the VC.
I never realized the latter two games were 100x more fun with other people playing.
I ordered a Fightpad. It was tough, but I figured I haven't used a stick in such a long time that picking one up (expensive!) should be a last resort.
I was playing SFII HD Remix, and I kid you not, it destroyed my dual shock's dpad. You know how old controllers would start to get loose and creaky after several years of playing? I've had this controller for a year, and within a week of playing HD Remix it is already worn out. Well it's still responsive, but the noises it makes bother me. :p
I am hoping that 1) the fightpad designed for the fighters is more durable, 2) SF4 isn't as crazy ass hard. If I ever get really competitive online I might get a stick.
I've been watching videos of both SO4 and SF4 lately in anticipation.
SO4 in game cutscenes look mildly awful, but the battles look so wonderfully fantastic that I don't care. A disturbing bit of trivia, the guy in charge of SO4 wanted to make japanese erotic games but the company wouldn't let him. Be prepared for groan inducing innuendo and disturbing outfits! I swear there is an elf woman whose breasts are held up by nothing but the ogling glares of young men.
I am a quiet person, but SF is just one of those things in which it is fun to make noise with a bunch of other people. The cheers on a successful combo, or the "ohhhhhhh" upon a narrowly missed super. I even found myself doing this while watching videos online.
I actually don't have people like that to play with anymore, so I am in a similar boat as you, but I refuse to be deterred! Heck, I might pick up Alpha too! And III if I can figure out which home system it came out for.
Edit: Look at how amazing Chun Li's animations are now! It's like a cross between the style of II and the fluidity of III! Also witness how the guy playing her fails her, he FAILS HER Torcer! You can save her! :evil:
SF4 is supposed to have a very responsive online mode, so that should help in finding real people to play with.
Though us 16-bit folk are probably going to get our canes handed to us ;)
I'm nervous because my DSL is kind of crappy. It works fine with PC games but gives my PS3 fits. The only thing I've played online so far was the warhawk demo. Little Big Planet complains about my connection, so I haven't really tried much with anything.
The biggest issue with DSL (especially in fringe areas where DSL is generally a bit iffy) is usually the upstream. But unless you're hosting the game, 128k upstream should be enough for most games. Though I wouldn't recommend using voice chat during online gaming on a "barely broadband" connection.
I don't like talking anyway, so thanks for giving me another reason not to get a headset. :p
In addition to SF4, I picked up Noby Noby Boy off of PSN today. I talked about it briefly in a couple of other threads, it's basically a "what if the guy that made Katamari made a 'snake' game?". It really isn't a game at all, but a playpen to screw around in. For 5 dollars I don't mind at all.
The only objective is to stretch as much as you can. Each analogue stick controls a different half of the body. The combined lengths of everyone who plays the game stretches another character in space; when the length equals the distance to a solar object (the moon and mars currently), new "content" opens up.
It's also very trippy. The stages are randomly generated, and in the opening one I got there were people riding bunnies around. Then I opened up the in game manual and ate the introduction paragraph, and then I don't know wtf happened but I entered this old school looking space invaders pixelish screen where some kind of crazy japanese Noby Noby Boy theme song was playing. Then I ate some baseballs and basketballs and started shooting them out my backside at the rabbits.
I have never felt the need to be drunk or high in my life, but I imagine this is probably a reasonable approximation.
Spoiler for self set goals I have yet to accomplish:
It's me again. Yes, I know. Speak not of intervention, instead live vicariously through me young ones. Or in the more likely case, older and more responsible ones, with a better grasp on priorities. But enough of that!
I just played through Ninja Gaiden: Dragon Sword. I figured it would be short enough to be a good change of pace in between rpgs. I was right, it was short, and I was glad it was so. It's actually a very uniquely made game, and despite its flaws it was pretty fun. But yes, flaws.
1) Story was stupid. This is forgiveable because story isn't always that important, especially in an action game. But you will wish it was in Japanese so you could make up the dialogue yourself in your head, as the stuff that is present is annoying. Luckily, it doesn't waste your time and quickly gets to the point.
On the flip side of this, the "cutscenes" were really great. They basically amounted to artwork set in a comic book or flash animation panel scheme. Nice.
2) Level design was nonexistent. Your map is visible on the other screen, and the levels are basically just a series of tight corridors with a few forked paths.
Again, on the flip side. Levels didn't take longer than 30 minutes to play on average, good for a portable game.
3) Gameplay, while presenting varied options, pretty much boiled down to "button mashing", and being a stylus/touch screen driven game, it seems like it was designed specifically to destroy your screen. Rooms are cramped and enemies don't let up ever, making frantic slashing the order of the day. Your arm will get tired during certain, very long, fights.
Most of the bosses were fun though. Overall worth playing, but maybe not at full price unless you are a fan.
Next I am going to play Legend of Ys: Books I & II on the DS. The graphics frankly aren't much better than a GBA game, but the non-gameplay graphics (character portraits, opening) are really nice.
Gameplay is exceedingly simple. Sort of a nostalgia thing going on here with incredibly old action rpgs.
Edit: Oh right, and it isn't a videogame, but I don't feel like rezzing an older book thread. I finally read Old Man's War and loooved it. It was like Starship Troopers, but far better, with maybe the exception to the first few chapters in Starship Troopers.
Also also, I liked the Stargate spin off movies.
I'm playing MLB 09 The Show. No other game need exist for the next fewdaysweeksmonths.
Playing Star Ocean 4 now. Good game but just a warning, there are times where you get hit with 45 minutes to an hour of cutscenes with no warning at all. So if you get to a save and you don't have at least an hour to play, you might want to just put it down for awhile.
Case in point, I'm walking around in the middle of a forest and go through a 10 minute event driven battle. After that it's a solid 30 minutes of cutscenes... I wasn't expecting that and it really annoyed the heck out of me.
DDO
Resubbed EQ2. On the wrong account. Duh.
Realized my mistake and resubbed EQ2 on the account that had the game bound to it too. It's pretty fun so far, but I'm only lvl 22 or some such.
I finished a quest in Windstalker Village and the questgiver ended with something like "Yeah that was stupid of me, to think Holly Windstalker would have sent a bear after me..." :rofl: