Tis true! But the gnome warrior is totally awesome!!! So ferocious for someone so small! And I only got her to level 9 so far. :)Quote:
/cry is it true gnomes cant be priests? Vash Matrix cant be true all the time
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Tis true! But the gnome warrior is totally awesome!!! So ferocious for someone so small! And I only got her to level 9 so far. :)Quote:
/cry is it true gnomes cant be priests? Vash Matrix cant be true all the time
The question that everyone wants to know, are there any exploding sheeps?!?!
YES!!! There are. SOme of the mobs throw them at you and engineers can make them.Quote:
Originally Posted by Gryphon09
And you will come to hate them in one particular quest... :rolleyes:Quote:
Originally Posted by Alanya Freespirit
Nice! Can you click on a sheep 50000 times and make it explode ala WC3?
bah vash was right then...sorry for doubting u. Guess no gnomes for me this time round.
The shaman was a truly fun class to play! I loved it. I got my tauren shaman, CowBelle (from previous screenshots-Vash) up to 24th level. She could solo mobs that were a few levels higher than her.Quote:
Originally Posted by Tenarius
Here is a screen shot of an impromptu party that happened on what was supposed to be the last night of the tri-horde push. There are several taurens dancing with several totems strewn about. The female taurens did a sort of riverdance step, it was so cool to see.
http://chuma.cas.usf.edu/~sellers/Horde_party.jpg
WHAT! No way, exploding sheep as a weapon? That is, uh, so... completely something Blizzard would do. The big question is, can rogues dual wield them?
Every quest I have heard about sounds so well designed, like the SeaFourium one which Whiz mentioned earlier (which is really really awesome) and now another which involves exploding sheep. I wish I could play... although classes resume again on Monday, so it's probably better that I can't. Organic Chem and WoW do not mix, no sir.
--tenarius (wants pictures of mechanical exploding sheep)
Well, Exploding Sheep, like Target Dummies, are made and used by people with the Engineering skill. There are some items that can be Engineered which don't require a certain level of skill in Engineering to use, such as the Mechanical Squirrel which follows you around, but Exploding Sheep are not one of those things. ;)
The bad news is that enemy Engineers love to use these nasty things on you and your party at times. :(
The Exploding Sheep are on a timer, so you can't just keep lobbing them out. You click them, and they run at the nearest enemy or group of enemies and BOOM! Very fun, but don't forget to lob your dynamite or rough copper bombs, too. ;)
Also, another neat Engineered toy is Seaforium, which apparently comes in small, medium, and large dropped recipes. This is used to blow open locks on chests of varying levels of difficulty. Great for when you don't have a Mage around to use their Knock type spells, a Rogue with lockpicking, or if you haven't trained in lockpicking yourself (a skill anyone can learn after level 20).
Thanks for the info and pics Wizban, Pedi, Vash and Savanna. Ya'll seem to be doing a fine job of making converts. :)
I have one question.
What exactly does one do to a sheep that causes it to run away and explode?
Once you've inserted the bronze framework, the whirring bronze gizmo and the two heavy blasting powders, the sheep pretty much is ready to run immediately.
Never say never. The mage class was added to the trolls during the alpha push, which was a surprise to everyone. They may very well decide to add the priest class for gnomes -- people need to speak up and tell 'em! :)Quote:
Originally Posted by Deaddragoxo
:D :D :D :DQuote:
Originally Posted by Pedi Dustyboots
GNOME PRIEST polizzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
I was wondering if anyone could tell me about how ranged weapons work with non Ranger classes and how throwing weapons compare to bows and guns. I was thinking about making a Gnome gun-using warrior or rouge/engineer since they can't be Hunters, I don't like mages and I already have an idea for a warlock but I'm not sure how effective that would be or if I could even do it.
Awesome..Quote:
Dwarven mount (rams).
I really did not like the Dwarven Mounts in Warcraft 3.
I love the fact that mages, priests and warlocks (might be another class or two that can...shaman maybe? I came into Alpha at very end of tri-horde push, so not sure off the top of my head) can also train in Wands, which you equip like a weapon, and allow you to shoot a certain amount of type-based spell damage, such as fire or shadow magic, mana-free!
The spell effects are REALLY amazing...it always freaks me out when my imp, or another caster is standing behind me nuking, because these HUGE fireballs come rocketing past my head, and they're LOUD, lol.
I'll try and take some screenshots of spell effects as soon as I get my warlock back (there were a couple problems with Alpha account conversion, and I'm one of the ones whose chars are stuck in Alpha Conversion Limbo atm, should have her back in a day or two...CS has been SO on the ball with this situation, and I *know* they have got to be swamped going into beta, big kudos to WoW CS so far!!)...I always get so lost in the game, I completely forget to take them, unless I'm flying somewhere...I have like 60 plus Alpha photos of nothing but being in flight. *chuckles*
I honestly don't think I'll ever get tired of flying...the first time you fly, is simply an amazing event.
The music is simply amazing, and the background noises are...wow...just wow. Going through a 20+ zone called Wetlands, for example, it sounds like you're running right through a Louisiana bayou...and if you're a low level night elf running for the dwarf lands and you hear a croc grunt, RUN! ;)
Every zone has really rich, in-depth environmental sounds, and they really do a ton for that immersion feeling. To compare to EQ sound, I haven't had my EQ sounds or music turned on for roughly 3 years, if that's any help.
Another nice touch on the immersion score, is the effects some things have on the world around you. In the Horde push, standing by a herd of passing Kodos was literally an earth-shaking experience! The entire camera/earth shakes, the sound rumbles, and you're all "OMG WTF RUN!!1" before you figure out they're not aggro. *whew*
Tradeskillers are also going to be thrilled, I think...I'm a tradeskill junkie, and I'm absolutely in trades heaven, every single char I've made has at least 2 trades. *chuckles*
That was hands down the best write up of Wow I've ever read. Thank you.
My Advice to you, go get a real life.
You mean like, a job and a wife?Quote:
Originally Posted by Fide
*ack* You can't split up bard's abilities and skills! We love being multi-dimensional...Quote:
Originally Posted by Goladus
As for WoW, just how difficult will game play become in PvE? While I do not know the playing style of the four people discussing alpha gaming, I get the feeling the game might be too easy to advance. If people could power-level themselves to level 30 within a weekend, level 60 within a week or two almost seems possible. Does Blizzard have artificial barriers to slow such progress - like the ~hell~ levels of old in EverQuest?
*has no idea which character or race to dabble upon official release...
>>>>>Axlrose - ...<<<<<